Austin Stock

Creative Producer · Interactive Media · Games, Web & Digital Experiences
Los Angeles, CA · Portland, OR · Remote/Hybrid
austins@rarebirdgames.com
linkedin.com/in/austinstock
rarebirdgames.com

Profile

Creative technology producer with 15+ years of experience across interactive media, websites, AR/3D, branded content, nonprofit platforms, and digital production. Strongest at getting creative and technical projects organized, staffed, built, and delivered.

Core Strengths

Production
Creative technology, interactive media, digital project building, mission-driven digital projects
Technical
Web/CMS development, rapid prototyping, 3D/AR coordination, browser games, interactive tools, media workflows
Leadership
Collaborator hiring and coordination, client communication, scope definition, production planning

Experience

Rare Bird Games

Sep 2020 – Present · Los Angeles, CA / Remote
Founder / Creative Producer / Interactive Media Producer / Creative Technologist
  • Founded and operate a creative production and interactive media studio focused on browser-based games, interactive experiences, websites, apps, 3D content, motion capture, AI-assisted prototypes, and confidential client projects.
  • Lead creative technology projects from concept through delivery across web, interactive, AR/3D, and digital media workflows.
  • Coordinate developers, designers, 3D artists, editors, animators, musicians, and production specialists across multidisciplinary projects.
  • Translate client goals and loose creative ideas into scopes, task lists, technical plans, production workflows, and finished deliverables.
  • Built AI-assisted prototypes and interactive applications using modern browser-based development workflows.
  • Produced 3D animation and motion-capture workflows using iClone, Character Creator, Unreal Engine, Cinema 4D, and Xsens systems.

Samsung — Interactive Web Game Experience

Selected Project
Interactive Experience Producer / Web Game Developer · JavaScript, React, HTML, Netlify
  • Produced and built a browser-based touchscreen card-flip game for a Samsung event booth experience.
  • Designed the interaction for fast public engagement, simple touchscreen use, and reliable live-event deployment.
  • Built the experience using JavaScript, React, HTML, and Netlify deployment workflows.

Hope Has No Borders

Selected Project
Web Producer / CMS Builder · HTML, CSS, JavaScript, Sanity Studio
  • Redesigned and rebuilt the nonprofit’s website with a custom CMS workflow allowing staff to independently manage content.
  • Built the front-end using HTML, CSS, and JavaScript while handling mobile responsiveness, SEO, and content structure.
  • Created maintainable workflows that reduced reliance on outside technical support.

Nickelodeon / Unfiltered

Jun 2020 – Sep 2020 · Remote
Augmented Reality Designer · Spark AR, Cinema 4D
  • Supported AR production during COVID-era remote television production for Nickelodeon’s Unfiltered.
  • Collaborated with a 3D modeler to prepare assets for app-based augmented reality experiences.
  • Handled model preparation, weighting, physics setup, export workflows, upload, testing, and technical troubleshooting.

Fullscreen Studios

2016 – 2017 · Los Angeles, CA
Editor / Graphic Designer
  • Edited and supported production of approximately 500 podcast and talk-show episodes for the Fullscreen platform.
  • Created graphics and visual assets for recurring digital studio content.
  • Worked within a high-volume production pipeline requiring speed, organization, and quality control.

Freelance / Studio Contracts

2010 – 2020 · Los Angeles, CA
Editor, Designer & Post-Production Specialist
  • Worked across post houses, studios, branded campaigns, commercials, VR/360 series, podcasts, short films, BTS/EPK projects, and digital media production environments.
  • Supported professional post-production workflows including media organization, exports, delivery preparation, versioning, quality control, and client-facing deliverables.
  • Worked with clients and collaborators including BET Networks, White House Post, Sunset Edit, The Asylum, Xbox One, HP, Walmart, and Heineken 360° Vietnam.

Production & Technical Fluency

Web / Interactive
HTML, CSS, JavaScript, React, Netlify, Sanity Studio, VS Code
3D / AR
Unreal Engine, Cinema 4D, Spark AR, iClone, Character Creator
Post / Design
Premiere Pro, Avid, Photoshop, exports, quality control

Education & Training

Avid Editing Software Certificate · 2009–2010
Additional self-directed training in post-production, web development, interactive media, 3D, AR, motion capture, and emerging creative technology.

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